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	<title>Comments on: Next level of gaming</title>
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	<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/</link>
	<description>An ongoing conversation among librarians with differing perspectives (public, academic, school, consortial, youth) but one shared goal: ensuring the health and relevance of libraries. [insert your own gardening metaphor here]</description>
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		<title>By: Tyler Rousseau</title>
		<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/#comment-5821</link>
		<dc:creator><![CDATA[Tyler Rousseau]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 13:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://librarygarden.net/?p=2833#comment-5821</guid>
		<description><![CDATA[I wonder if I will actually be able to play a 3DS.  I get motion sickness from IMAX and various other motion simulations.  I wonder if this type of gaming would actually cause the same sensations...]]></description>
		<content:encoded><![CDATA[<p>I wonder if I will actually be able to play a 3DS.  I get motion sickness from IMAX and various other motion simulations.  I wonder if this type of gaming would actually cause the same sensations&#8230;</p>
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		<title>By: WC</title>
		<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/#comment-5820</link>
		<dc:creator><![CDATA[WC]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 13:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://librarygarden.net/?p=2833#comment-5820</guid>
		<description><![CDATA[Hmm...  I think it&#039;ll be a completely different technique.  

This just uses Johnny Lee&#039;s WiiMote headtracking idea to present a pseudo-3d environment.  (Which is totally awesome, of course.)

The Nintendo 3DS will be showing a different image to each eye which produces a realistic 3D effect with real depth.  I don&#039;t know -how- they&#039;re going to do it, but at this point I assume it&#039;ll require that you have the 3DS at a 90 degree angle to your face to get the proper 3D effect.  If you move left or right, the effect will stop working.  Again, that&#039;s my assumption from what I know of current 3D technologies.  If they somehow manage to implement reliable headtracking as well, the effect would be way, way cooler.]]></description>
		<content:encoded><![CDATA[<p>Hmm&#8230;  I think it&#8217;ll be a completely different technique.  </p>
<p>This just uses Johnny Lee&#8217;s WiiMote headtracking idea to present a pseudo-3d environment.  (Which is totally awesome, of course.)</p>
<p>The Nintendo 3DS will be showing a different image to each eye which produces a realistic 3D effect with real depth.  I don&#8217;t know -how- they&#8217;re going to do it, but at this point I assume it&#8217;ll require that you have the 3DS at a 90 degree angle to your face to get the proper 3D effect.  If you move left or right, the effect will stop working.  Again, that&#8217;s my assumption from what I know of current 3D technologies.  If they somehow manage to implement reliable headtracking as well, the effect would be way, way cooler.</p>
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		<title>By: Tyler</title>
		<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/#comment-5819</link>
		<dc:creator><![CDATA[Tyler]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 13:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://librarygarden.net/?p=2833#comment-5819</guid>
		<description><![CDATA[Oh interesting and thank you for clarifying.  

I am going to assume that the lighting issues would be addressed in the real 3DS version (as handheld consoles tend to do with updated versions).]]></description>
		<content:encoded><![CDATA[<p>Oh interesting and thank you for clarifying.  </p>
<p>I am going to assume that the lighting issues would be addressed in the real 3DS version (as handheld consoles tend to do with updated versions).</p>
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		<title>By: WC</title>
		<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/#comment-5818</link>
		<dc:creator><![CDATA[WC]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 11:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://librarygarden.net/?p=2833#comment-5818</guid>
		<description><![CDATA[I have the game above, and have played it on a (Japanese) DSi LL.  It is -not- using the new Nintendo 3DS hardware.  It&#039;s just a DSi game.

The use of the camera to determine the location of your head is neat, but it needs good lighting conditions.  That&#039;s not so hard, though.

But even with really good lighting, it&#039;s still a little iffy on controlling it.  

Don&#039;t get me wrong, it was tons of fun and WELL worth the 500 yen for the game itself.  It just isn&#039;t perfect.  :)

Sadly, there are no plans to bring this to the US yet.  I keep hoping they&#039;ll hear the buzz on it and realize they can make a ton of money on it here.  It would be really, really easy to localize.

I&#039;m very much looking forward to the release of the 3DS, too, though.]]></description>
		<content:encoded><![CDATA[<p>I have the game above, and have played it on a (Japanese) DSi LL.  It is -not- using the new Nintendo 3DS hardware.  It&#8217;s just a DSi game.</p>
<p>The use of the camera to determine the location of your head is neat, but it needs good lighting conditions.  That&#8217;s not so hard, though.</p>
<p>But even with really good lighting, it&#8217;s still a little iffy on controlling it.  </p>
<p>Don&#8217;t get me wrong, it was tons of fun and WELL worth the 500 yen for the game itself.  It just isn&#8217;t perfect.  <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Sadly, there are no plans to bring this to the US yet.  I keep hoping they&#8217;ll hear the buzz on it and realize they can make a ton of money on it here.  It would be really, really easy to localize.</p>
<p>I&#8217;m very much looking forward to the release of the 3DS, too, though.</p>
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		<title>By: Melissa McCarthy</title>
		<link>http://librarygarden.net/2010/03/23/next-level-of-gaming/#comment-5817</link>
		<dc:creator><![CDATA[Melissa McCarthy]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 11:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://librarygarden.net/?p=2833#comment-5817</guid>
		<description><![CDATA[Oooh, a new gadget for me to desire!  I hope it&#039;s out soon....

As for the benefits of video games, have you read Steven Johnson&#039;s &lt;i&gt;Everything Bad is Good for You&lt;/i&gt;?  It&#039;s become my mantra, especially when I find myself still playing at 11 at night!]]></description>
		<content:encoded><![CDATA[<p>Oooh, a new gadget for me to desire!  I hope it&#8217;s out soon&#8230;.</p>
<p>As for the benefits of video games, have you read Steven Johnson&#8217;s <i>Everything Bad is Good for You</i>?  It&#8217;s become my mantra, especially when I find myself still playing at 11 at night!</p>
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